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Current File : /home/infinitibizsol/xorg-server-1.20.7/miext/shadow/sh3224.c

/*
 * Copyright © 2000 Keith Packard
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of Keith Packard not be used in
 * advertising or publicity pertaining to distribution of the software without
 * specific, written prior permission.  Keith Packard makes no
 * representations about the suitability of this software for any purpose.  It
 * is provided "as is" without express or implied warranty.
 *
 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 */

#ifdef HAVE_DIX_CONFIG_H
#include "dix-config.h"
#endif

#include "shadow.h"
#include "fb.h"

#define Get8(a)	((CARD32) READ(a))

#if BITMAP_BIT_ORDER == MSBFirst
#define Get24(a)    ((Get8(a) << 16) | (Get8((a)+1) << 8) | Get8((a)+2))
#define Put24(a,p)  ((WRITE((a+0), (CARD8) ((p) >> 16))), \
		     (WRITE((a+1), (CARD8) ((p) >> 8))), \
		     (WRITE((a+2), (CARD8) (p))))
#else
#define Get24(a)    (Get8(a) | (Get8((a)+1) << 8) | (Get8((a)+2)<<16))
#define Put24(a,p)  ((WRITE((a+0), (CARD8) (p))), \
		     (WRITE((a+1), (CARD8) ((p) >> 8))), \
		     (WRITE((a+2), (CARD8) ((p) >> 16))))
#endif

static void
sh24_32BltLine(CARD8 *srcLine,
               CARD8 *dstLine,
               int width)
{
    CARD32 *src;
    CARD8 *dst;
    int w;
    CARD32 pixel;

    src = (CARD32 *) srcLine;
    dst = dstLine;
    w = width;

    while (((long)dst & 3) && w) {
	w--;
	pixel = READ(src++);
	Put24(dst, pixel);
	dst += 3;
    }
    /* Do four aligned pixels at a time */
    while (w >= 4) {
	CARD32 s0, s1;

	s0 = READ(src++);
	s1 = READ(src++);
#if BITMAP_BIT_ORDER == LSBFirst
	WRITE((CARD32 *) dst, (s0 & 0xffffff) | (s1 << 24));
#else
	WRITE((CARD32 *) dst, (s0 << 8) | ((s1 & 0xffffff) >> 16));
#endif
	s0 = READ(src++);
#if BITMAP_BIT_ORDER == LSBFirst
	WRITE((CARD32 *) (dst + 4),
	      ((s1 & 0xffffff) >> 8) | (s0 << 16));
#else
	WRITE((CARD32 *) (dst + 4),
	      (s1 << 16) | ((s0 & 0xffffff) >> 8));
#endif
	s1 = READ(src++);
#if BITMAP_BIT_ORDER == LSBFirst
	WRITE((CARD32 *) (dst + 8),
	      ((s0 & 0xffffff) >> 16) | (s1 << 8));
#else
	WRITE((CARD32 *) (dst + 8), (s0 << 24) | (s1 & 0xffffff));
#endif
	dst += 12;
	w -= 4;
    }
    while (w--) {
	pixel = READ(src++);
	Put24(dst, pixel);
	dst += 3;
    }
}

void
shadowUpdate32to24(ScreenPtr pScreen, shadowBufPtr pBuf)
{
    RegionPtr damage = DamageRegion(pBuf->pDamage);
    PixmapPtr pShadow = pBuf->pPixmap;
    int nbox = RegionNumRects(damage);
    BoxPtr pbox = RegionRects(damage);
    FbStride shaStride;
    int shaBpp;
    _X_UNUSED int shaXoff, shaYoff;
    int x, y, w, h;
    CARD32 winSize;
    FbBits *shaBase, *shaLine;
    CARD8 *winBase = NULL, *winLine;

    fbGetDrawable(&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff,
                  shaYoff);

    /* just get the initial window base + stride */
    winBase = (*pBuf->window)(pScreen, 0, 0, SHADOW_WINDOW_WRITE,
			      &winSize, pBuf->closure);

    while (nbox--) {
        x = pbox->x1;
        y = pbox->y1;
        w = pbox->x2 - pbox->x1;
        h = pbox->y2 - pbox->y1;

	winLine = winBase + y * winSize + (x * 3);
        shaLine = shaBase + y * shaStride + ((x * shaBpp) >> FB_SHIFT);

        while (h--) {
	    sh24_32BltLine((CARD8 *)shaLine, (CARD8 *)winLine, w);
	    winLine += winSize;
            shaLine += shaStride;
        }
        pbox++;
    }
}

Sindbad File Manager Version 1.0, Coded By Sindbad EG ~ The Terrorists