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/** * Team bridges between callbacks and promises. Used to convert callback-based * interfaces to a promise-based result including support for collecting multiple * callback events into a single promise. */ export class Team<Results extends any | any[] = void> { /** * Start a new team work. * * @param options Configuration of the team work. */ constructor(options?: Team.Options); /** * Resulting work when all the meetings are done. */ work: Promise<Results>; /** * Attend a single meeting. * * @param note An optional note that will be included in the work's results. If an error is provided, the work will be immediately rejected with that error. */ attend(note?: Error | Team.ElementOf<Results>): void; /** * Wait for the current work to be done and start another team work. * * @param options New configuration of the team work. * * @returns a promise that resolves when the current work is done. */ regroup(options?: Team.Options) : Promise<void>; } export namespace Team { /** * Configuration of the team work. */ export interface Options { /** * Number of meetings this team should attend before delivering work. * * @default 1 */ readonly meetings?: number; /** * Throws when the team attends more than the expected number of `meetings`. * * @default false */ readonly strict?: boolean; } type ElementOf<T> = T extends (infer E)[] ? E : T; } /** * Events emitter via an async iterator interface. */ export class Events<T> { /** * Returns a standard async iterator interface object. * * @returns async iterator interface object. */ iterator(): Events.Iterator<T>; /** * Emits an event to be consumed via the iterator. * * @param value */ emit(value: T): void; /** * Informs the iterator that no new events will be emitted. */ end(): void; } export namespace Events { class Iterator<T> implements AsyncIterator<T> { constructor(events: Events<T>); [Symbol.asyncIterator](): AsyncIterator<T>; next(): Promise<IteratorResult<T>>; } }
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